Cars are immensely complicated machines, but when you get down to it, they do an incredibly simple job. Most of the complex stuff in a car is dedicated to turning wheels, which grip the road to pull the car body and passengers along. The steering system tilts the wheels side to side to turn the car, and brake and acceleration systems control the speed of the wheels.
Given that the overall function of a car is so basic (it just needs to provide rotary motion to wheels), it seems a little strange that almost all cars have the same collection of complex devices crammed under the hood and the same general mass of mechanical and hydraulic linkages running throughout. Why do cars necessarily need a steering column, brake and acceleration pedals, a combustion engine, a catalytic converter and the rest of it?
According to many leading automotive engineers, they don't; and more to the point, in the near future, they won't. Most likely, a lot of us will be driving radically different cars within 20 years. And the difference won't just be under the hood -- owning and driving cars will change significantly, too.
Two basic elements largely dictate car design today: the internal combustion engine and mechanical and hydraulic linkages. If you've ever looked under the hood of a car, you know an internal combustion engine requires a lot of additional equipment to function correctly. No matter what else they do with a car, designers always have to make room for this equipment.
The same goes for mechanical and hydraulic linkages. The basic idea of this system is that the driver maneuvers the various actuators in the car (the wheels, brakes, etc.) more or less directly, by manipulating driving controls connected to those actuators by shafts, gears and hydraulics. In a rack-and-pinion steering system, for example, turning the steering wheel rotates a shaft connected to a pinion gear, which moves a rack gear connected to the car's front wheels. In addition to restricting how the car is built, the linkage concept also dictates how we drive: The steering wheel, pedal and gear-shift system were all designed around the linkage idea.
The defining characteristic of the Hy-wire (and its conceptual predecessor, the Autonomy) is that it doesn't have either of these two things. Instead of an engine, it has a fuel cell stack, which powers an electric motor connected to the wheels. Instead of mechanical and hydraulic linkages, it has a drive by wire system -- a computer actually operates the components that move the wheels, activate the brakes and so on, based on input from an electronic controller. This is the same control system employed in modern fighter jets as well as many commercial planes.
The result of these two substitutions is a very different type of car -- and a very different driving experience. There is no steering wheel, there are no pedals and there is no engine compartment. In fact, every piece of equipment that actually moves the car along the road is housed in an 11-inch-thick (28 cm) aluminum chassis -- also known as the skateboard -- at the base of the car. Everything above the chassis is dedicated solely to driver control and passenger comfort.
This means the driver and passengers don't have to sit behind a mass of machinery. Instead, the Hy-wire has a huge front windshield, which gives everybody a clear view of the road. The floor of the fiberglass-and-steel passenger compartment can be totally flat, and it's easy to give every seat lots of leg room. Concentrating the bulk of the vehicle in the bottom section of the car also improves safety because it makes the car much less likely to tip over.
But the coolest thing about this design is that it lets you remove the entire passenger compartment and replace it with a different one. If you want to switch from a van to a sports car, you don't need an entirely new car; you just need a new body (which is a lot cheaper).
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